The official description confirms Random Fighters, Real Fighters, and Real Legends among 250+ cards. It does not publish a complete rarity ladder, pull rates, stat ranges, or a rule that rarity alone determines performance.
Confirmed public card groups
- Random Fighters.
- Real Fighters.
- Real Legends.
- More than 250 fighter cards advertised in total.
What the labels do not prove
A category name does not reveal its probability, stat distribution, training ceiling, or matchup value. Keep those fields marked unknown until the game or developer publishes them.
- No invented percentage table.
- No assumed stat multiplier.
- No guaranteed S-tier category.
- No complete roster from names alone.
Build a rarity sample safely
- Record consecutive attempts from one update.
- Include the reroll tier and displayed cost.
- Save every result, not only rare pulls.
- Report the sample size beside any observed share.
- Never present a small sample as the hidden game rate.
Compare performance separately
Rarity evidence and performance evidence answer different questions. After acquisition, use equal-investment training and comparable matches to decide whether a particular card is effective for a particular role.
- Acquisition record.
- Development record.
- Match record.
- Versioned conclusion.
- The official Roblox description advertises more than 250 cards across random fighters, real fighters, and real legends.
- The official loop includes recruiting, training strengths and weaknesses, and watching fighters in matches.
- The complete fighter roster, card odds, and hidden formulas are not published in the official public description.
- Named fighter rankings require current card captures and comparable match records from the same update.
Sources used for this page
Each source is limited to the claims it can actually support. A second link is not treated as live-game proof unless it shows a reproducible result.